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Professional Data Engineer153 / 169
Question 153 of 169
A mobile gaming company is building a global leaderboard and player-state service. The workload consists of millions of small key-based reads and writes per second (player profiles keyed by player ID), requires single-digit millisecond latency, and must scale horizontally as the player base grows into the hundreds of terabytes. The team does not need multi-row ACID transactions or complex SQL joins. Which storage service should they choose?
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